Martin Garrix Presents: ANIMA
Creative Direction & Production Design
An immersive experience that transports audiences from within the confines of a venue to another, carefully orchestrated, dimension.
ANIMA is a story of an AI transcending the digital realm and awakening in the natural world. The show is divided into four acts (Consciousness, Void, Transcendence, World), and woven together to guide audiences through the sonic journey of a Martin Garrix show.
The production design, inspired by computerized elements, such as repeating shapes, hard edges, and distinct lines, is structured to fit within the clean and industrial Garrix blueprint. Over the six week rehearsal period, Phtnm directed a team of 18 programmers and animators, to seamlessly create a 2.5 hour spectacle that engulfed the senses.
ANIMA debuted in October of 2018 and will be touring through the beginning of 2020 at over 100 venues.
Show Direction: Gabriel Fraboni
Production Design: Gabriel Fraboni & Bart Straver
Automation Design: Gabriel Fraboni + Fabian Fisniku
Laser Design & Programming: Gabriel Fraboni, Greg Ellis & Kevin De Been
Notch Programming & Design: Marco Martignone
Content Direction: Lorenzo De Pascalis & Gabriel Fraboni
Video Director: Lorenzo De Pascalis
Lighting/SFX Programming: Gabriel Fraboni & Fabian Fisniku
Lighting/Laser Operation: Gabriel Fraboni
Pyrotechnic Design: Gabriel Fraboni
Pyrotechnic & SFX Operator: Emerson Wellens
Production Manager: Bert Kelchtermans
FOH Engineer: Stephan Themps
Road Manager: Alec Mills